Source2Blender documentation#

This documentation will serve as a beginner-friendly guide to porting assets from games featuring Valve’s game engine, Source, to Blender, the most popular free and open source 3D computer graphics software.
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Note

This project is under active development and will receive constant updates. If you need any help, or want to give us suggestions, feel free to join the TF2 Blender Discord server and tell us about it!
Feel free to contribute to this documentation by submitting a pull request on the GitHub repository

Credit#

This documentation was made by Woha, Hisanimations, and Meer, with additional assistance from the members of the TF2 Blender Discord server. It was adapted to ReadTheDocs by Espion (espiondev on GitHub) and Woha (WilliamWoha on GitHub)

Contents#